Est. 2026The free boxing simulatorPrice: nothing

Boxing Simulator

Pick any two boxers from a roster of four hundred — champions, contenders and the legends of the last century — set the distance, and let real 2026 ratings fight it out round by round, on three scorecards, with a knockout that can land at any second.

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SELECT WEIGHT CLASS
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20 ft Ring
Small Ring

Tale of the Tape

Roll a fight
Red corner
Blue corner

The Fight Page

Lead story

A boxing simulator that scores the fight the way a ringside judge would

Twelve rounds, ten-point must, and a knockout that can land at any second. The Boxing Sim runs the bout instead of comparing two numbers.

Pick any two of 400+ professional boxers — champions, contenders, prospects and the legends of the last century — set the distance at four, six, eight, ten or twelve rounds, and let the engine fight it out. Every boxer carries twelve ratings taken from how they actually fight: power, hand speed, accuracy, work rate, the jab, body work, defense, footwork, inside fighting, chin, stamina and ring IQ. The simulator does not average them into one score. Power is checked against the other man's chin and defense; work rate is paid for out of stamina in the late rounds; a southpaw earns his awkwardness against an orthodox opponent who rarely sees one.

The result is a fight you can read like a report from the press row: the round it ended, whether it was a clean knockout, a stoppage on cuts or a corner retirement, or three scorecards (scored the way real judges score) that went to a unanimous, split or majority decision — and, sometimes, a draw. Run the same bout a hundred times and the numbers tell you how much of the pick was skill and how much was the puncher's chance.

Use it as a fight predictor for this weekend's card, a dream-fight machine for the arguments that never got settled — Robinson at 160 against the modern middleweights, Tyson against the giants of today — or a straight custom matchup tool: any two boxers, any weight class, a 20-foot ring or a small one, full camp or a late replacement.

How the boxing simulator game works

Ratings are grouped into what wins fights rather than summed: skill (jab, accuracy, ring IQ), pressure (work rate, body work, inside game), defense (guard, footwork, chin) and engine (stamina, speed). Reach, stance and style move the odds (the southpaw advantage is measured, not assumed); a puncher's power against the other man's chin decides how often it ends early, and his real knockout record decides how he likes to finish. Then the rounds are scored on three cards, so an 8-4 favourite still loses one bout in three and a 40-0 record can end on one right hand. How often it gets the winner right is public: we tested the simulator against 179 real fights.

Size and the scale

Cross-division dream fights are priced by the pound: every ten pounds of weight limit the smaller man gives away costs him a little on the cards and more against a puncher. It is why a great flyweight is a fair fight against a great bantamweight and a mismatch against a great heavyweight — the engine says so in the odds before the first bell.

The ratings

Every rating on the site is our own model built from records, opposition, knockout ratios and how each boxer actually fights, updated for 2026. They are not official statistics and the simulations are not betting advice. We are an independent fan project with no connection to any sanctioning body, promoter or broadcaster — a fight page, not a sportsbook.

A boxing sim that plays out live, round by round

This is a boxing sim rather than a fighting game: nothing to download, no account, no controller. Press simulate and the bout plays out as a live boxing game on the page: the rounds fill in one at a time with the knockdowns marked, then the verdict, the three scorecards, the punch stats and the reasons. It runs in any browser, on a phone, a Chromebook or a work PC, which is why it doubles as a lunch-break game. To throw the punches yourself, play the Boxing Game, in 3D against the computer or a friend. Want more than one fight? The career mode makes you the fighter and Boxing Manager puts you behind the desk; the whole shelf, with pages for unblocked, mobile and PC play, is under free boxing games.

Questions from the mailbag

What is The Boxing Sim?
A free boxing simulator. Pick any two of 400+ real boxers, choose the distance, hit simulate, and the engine predicts the winner, the method — knockout, stoppage or decision — and the round, then explains why in a fight report with three judges' scorecards and punch stats.
Is the boxing simulator free?
Yes. Everything runs in your browser with no download, no sign-up and no paywall, and the fight plays out live round by round — the rounds fill in one at a time, knockdowns and all, before the verdict — so it works as a boxing live game as well as a predictor.
Who would win, Muhammad Ali or Mike Tyson?
The most argued dream fight in boxing is close in the simulator too: over twelve rounds the engine makes prime Ali roughly a 55–45 favourite. Ali's reach (78 inches to 71), feet and jab win him most of the decisions; Tyson's path is early — most of his wins come inside the first four rounds, before Ali has settled. It opens the page the first time you visit, so press Simulate or Run 100 and see it for yourself.
Can I simulate upcoming fights?
Yes. Roll the Current dice for a fight between today's boxers — a bout already booked (with its date, venue and title), one being made, or one fans are asking for — or pick any two boxers yourself. The fights on the schedule are listed above, each one a click from the simulator.
How accurate is it?
Each boxer carries twelve ratings — power, speed, accuracy, work rate, jab, body work, defense, footwork, inside fighting, chin, stamina and ring IQ — plus reach, stance, style and his real record. We test the engine against history: on 179 real fights between boxers on the roster, from Ali–Frazier to Usyk–Fury, its favourite won 75% of the time, and each boxer's simulated knockout rate tracks his real one. Upsets still happen the way they do in real boxing: on a punch.
Does it know how each boxer fights?
Yes. Styles make fights: an out-boxer picks a slugger apart, a slugger walks through a swarmer, a swarmer smothers an out-boxer, and a counter-puncher feeds on anyone coming forward. Style also decides when a man gets you — Tyson's knockouts come early, Ali's and Canelo's come late — and the report calls the famous signatures by name: the rope-a-dope, the peek-a-boo, the shoulder roll.
What does Run 100 show?
The same fight a hundred times: the betting line it implies, and each man's path to the win — how many by knockout, by stoppage and on the cards, and whether he tends to get his man early or late. It is the quickest way to see a dream fight's two stories side by side.
How are the fights scored?
Like the real thing: the ten-point must system on three judges' cards, 10-9 for the round, 10-8 with a knockdown, the odd 10-10, and unanimous, split and majority verdicts. Our guide How Boxing Is Scored walks through it card by card.
Can I play it at school or work?
It is a boxing game unblocked by design: a single web page with no download, no plug-in and no account, so it runs on a school Chromebook or a work PC in an ordinary browser tab. Our unblocked boxing games page lists everything on the site that works that way.
Can I play a whole boxing career?
Yes — the boxing career simulator makes you the fighter, from the amateurs and the Olympics to a world title, with fight camps, promoters, weigh-ins and three-judge scorecards. If you would rather sit behind the desk, Boxing Manager gives you a stable of real boxers, promoters sending offers and belts to chase.